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Old Oct 28, 2006, 07:54 PM // 19:54   #241
Frost Gate Guardian
 
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In Hero Battles, I've seen the Hero monk cancel his own spells just to kite away from me, sometimes several times in a row.

Also, if you travel to Random Arenas with a full group of heroes, they'll disappear but you won't be able to enter the mission because "your party is too large." Zoning out and back in without heroes fixes it.
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Old Oct 28, 2006, 07:57 PM // 19:57   #242
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/bowhead with henchmen / heroes makes them bow head but constantly lift it back up then down over and over
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Old Oct 28, 2006, 07:58 PM // 19:58   #243
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I can't drop my Hero starter weapons. Koz's tribal shield and machete. They have the 'circle with a red slash' not-allowed icon whenever I try to drop them...

Frustrating as their eating up two inventory slots.
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Old Oct 28, 2006, 08:01 PM // 20:01   #244
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Quote:
Originally Posted by arcady
I can't drop my Hero starter weapons. Koz's tribal shield and machete. They have the 'circle with a red slash' not-allowed icon whenever I try to drop them...

Frustrating as their eating up two inventory slots.
I'm pretty sure the only way to get rid of them is to drag them into the trash bin on your inventory screen, they can't be salvaged or sold to the merchant either.
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Old Oct 28, 2006, 08:09 PM // 20:09   #245
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The cut scene at the end of the mission to kill the monsters in the caves to make the sunspear base had no dialogue for me or any lip movement, I could hear fighting sounds in the background though.

The Ranger hero will use a prep before using Barrage (Barrage removes preps)

I had a glitch with the new salvage system where the options screen didn't come up, I salvaged 2 weapons into iron as if I had used a standard salvage kit on them when I was using an expert kit.
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Old Oct 28, 2006, 08:36 PM // 20:36   #246
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In Jokanur Diggings the third ghost refuses to give up his tablet, making it impossible to continue
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Old Oct 28, 2006, 09:56 PM // 21:56   #247
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Quote:
Originally Posted by Drithlan
Are you enchanted?
No - no enchantments or hexes. I don't recall the description mentioning anything about being enchantments or the likes affecting the use of this skill.

Hanok Odbrook
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Old Oct 28, 2006, 10:33 PM // 22:33   #248
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This isn't really tied to the Nightfall campaign, but it started happening when it went live:

Somtimes when I enter RA there are only 3 maximum people allowed in my party (there isn't even a grayed out 4th player box)
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Old Oct 28, 2006, 10:46 PM // 22:46   #249
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The skill Intimidating Aura is wrong. It is as follows:
Intimidating Aura
Enchantment Spell. For 60 seconds, if you strike a foe who has less health than you, that foe loses 1 Enchantment and Intimidating Gaze ends.
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Old Oct 28, 2006, 11:20 PM // 23:20   #250
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Default No Green Items After Killing Shiro

Reporting a Bug for fixing-- if you take your Nightfall character to Cantha and play the whole game and kill Shiro, you get Amulet of Mists but there is no one to use it on for your character from Nightfall. That is, no Dervish or Paragon green items.
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Old Oct 28, 2006, 11:26 PM // 23:26   #251
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Quote:
Originally Posted by Hanok Odbrook
No - no enchantments or hexes. I don't recall the description mentioning anything about being enchantments or the likes affecting the use of this skill.

Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace
Stance- For X seconds, You move and attack 25% faster than normal. This stance ends if you are not under the effects of any enchantments.
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Old Oct 28, 2006, 11:29 PM // 23:29   #252
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I traveled to RA with heroes in my party
got there alone, as it should be. Hit 'enter battle', and it said 'your party is too big'. I traveled back to some other outpost, I'm alone in my party. go back to RA, and I can enter fine.
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Old Oct 28, 2006, 11:30 PM // 23:30   #253
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My PvE Monk has the hero 'Olias', obtained in Lions Arch.

The Priest of Balthasar still shows him as 'locked' though.

weird stuff.


EDIT: I redid the 'gain olias' mission with my pve ele, and now Olias got unlocked. still weird, but it seems to be working now.

Last edited by Makkert; Oct 30, 2006 at 08:43 AM // 08:43..
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Old Oct 28, 2006, 11:38 PM // 23:38   #254
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Quote:
Originally Posted by mikefahey10
Reporting a Bug for fixing-- if you take your Nightfall character to Cantha and play the whole game and kill Shiro, you get Amulet of Mists but there is no one to use it on for your character from Nightfall. That is, no Dervish or Paragon green items.
That's not really a bug, that's just content that is not there/might not ever be there.
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Old Oct 29, 2006, 12:01 AM // 00:01   #255
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The quest, the great escape, is bugged. The gates will not open for me.
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Old Oct 29, 2006, 12:06 AM // 00:06   #256
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Quote:
Originally Posted by kvndoom
Read my post above. Sentinel's armor is broken, so that may be affecting the physical aspect too. I have made several successful spider runs since the update using Beserker's/Gladiator's armor and not had a problem with taking increased damage. I'd suggest using different armor at least until Anet acknowledges and fixes this issue.
They have changed the +20 armor to +20 armor vs elemental damage



anyway:

bug 1:
Dukoro
sometimes he interrupts himself..... about 10 times after eachother (after that he hasn't got any energy left) very strange, doesn't happen often, but still.. it happens (and he wasn't interrupted)

bug 2:
Stackable salvage items? (maybe no bug)
I've got two SALVAGABLE stolen supplies stacked, is this just new or is it a strange bug

bug 3:
allready mentioned, but new dye's still don't stack on old dye's.. very annoying

bug 4:
Enemy's "super vission" *this has cost me my survivor title *
sometimes ordered my heroes & hench to attack a group they will go after me instead. While i am standing at the edge of the radar. and Since the heroes & hench wait at their vlagpole, they won't help me...... which is not quite intended... I allways make sure i am standing FAR away from the agro circle, but they sometimes still come after me......

well.... that were the bugs which i could remember me
it's a great game !
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Old Oct 29, 2006, 12:27 AM // 00:27   #257
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Quote:
Originally Posted by bart
what i don't understand is why don't anet test the "improved" AI before coming out with the update. Are we suppose to be beta testers who try out the new stuff and then report here on GWG about the bugs? I think we should get paid for this

One more thing i would like to add is the reason i think there are so many bugs is because the Dev team does not have the time to test extensively as they have to come out with a new Stand Alone expansion in one year. Thus we get the job of testing it and they will fix whatever we find. IMO this is the wrong way to do things as everytime you mess up an update ppl remember. i think you should learn from Blizzard's way of doing things. Get it right the first time even though you have to postpone till January.

LOL, good point.
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Old Oct 29, 2006, 12:37 AM // 00:37   #258
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Quote:
Originally Posted by whole wheat
calm down, thats how the pvp screen is now.
Sorry, I'll be more specific. When I make an attempt to create a pvp character, it doesn't allow me to. Each time I click *create new character*, it pops up with "Role playing character" or "Pvp Only character" ( which is normal), then when I click on create pvp only character, it goes to the pve section of character creation, which is to choose which campaign, Prophecies, Factions, or Nightfall, instead of going to the screen which shows the pre-made builds+custom option afterwards. So it pisses me off that I can't reroll to other professions because I can't get to the pvp selection screen.

Last edited by The Omniscient; Oct 29, 2006 at 12:45 AM // 00:45..
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Old Oct 29, 2006, 12:39 AM // 00:39   #259
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Default Possible Bug With Cemetary Mission/Kamadan

So i did the mission (dunkoro, koss and tohlkani) and 4 henchies (sologon, aidan, eve, Devona) and upon arrival to kamadan something strange happened.

Usually the henchies will go away except.. this time i had a team of 5/4. And thats not a typo. Sologon decided to stay. I had 3 heroes and one henchie in a restricted area. Just thought id bring this up.
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Old Oct 29, 2006, 12:45 AM // 00:45   #260
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cooooooool
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